ALAARM!*

Players develop strategies to escape from the "cells" in the center of the board to reach the "escape vehicle." They must hide in trenches and slide through ventilation shafts, but rolling two sixes triggers an alarm, forcing everyone back to their cells. The winner is the first player to move all their pieces "out of prison," with part of the proceeds supporting crime victims in Germany.

  • 2 - 5 Players
  • 15 - 25 Minutes
  • 8+ years old
  • Immediately playable

We like ALAARM! so much that we recommend it in the following board game recommendation lists 2025

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