Approaching Dawn: The Witching Hour*

Enter a brand new world of witches and demons. Players are members of a witch coven, bound by blood, where one's actions affect others. Black magic creates corruption that spreads among members, while white magic can heal it. Both types of magic are used to banish demons, goblins, fairies, possessed animals, and warlocks invading our world.

Each witch starts with known spells and can gain corruption to learn new ones and acquire familiars and artifacts. The way spells are used affects the success of each scene or mission, and players can tackle scenes in any order, even though they form a narrative arc when played sequentially.

  • 3 - 6 Players
  • 120 Minutes
  • 12+ years old
  • Medium difficulty

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