Nightfall*

Nightfall is a deck-building game that thrusts players into a world plunged into perpetual darkness, where creatures of the night, including vampires, werewolves, and ghouls, rise to dominate. Developed by Alderac Entertainment Group and designed by David Gregg, this game stands out for its direct player combat, thematic artwork, and innovative mechanics.

Gameplay Overview

  • Unique Drafting Phase: Before gameplay, a draft determines available cards, with players selecting cards for both their personal archives (exclusive purchasing rights) and the common pool.
  • Chaining Mechanic: A core feature is the chaining of cards based on color matches, allowing players to build powerful combos during their turn. This mechanic encourages strategic planning and player interaction.
  • Objective: The goal is to fill opponents' decks with wound cards while minimizing the wounds in your own. Wounds accelerate a player's deck, creating a catch-up dynamic.

Key Features

  • Combat Focus: Unlike many deck-builders that emphasize accumulation or engine-building, Nightfall focuses on head-to-head battles, making for a more confrontational game experience.
  • Dynamic Play: The chaining system and the impact of wounds on deck speed introduce a dynamic play environment where strategies must constantly adapt.
  • Expandable: Nightfall integrates with several expansions, like Nightfall: Martial Law and Nightfall: The Coldest War, each adding new cards and strategic dimensions.

Conclusion

Nightfall delivers a fast-paced, engaging deck-building experience set against a backdrop of a dark, monster-infested world. Its unique mechanics, combined with the thematic depth and direct player interaction, make it a standout title for those seeking a deck-builder with a twist. Whether strategizing through the draft, building devastating chains, or managing the double-edged sword of wound cards, players will find Nightfall a thrilling challenge.

Nominated for 1 award.

  • 2 - 5 Players
  • 45 Minutes
  • 12+ years old
  • Medium difficulty

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