Mice and Mystics: Heart of Glorm*

Prince Collin and his friends defeated Vanestra, believing evil was banished from the castle forever. However, a malevolent presence stirs within the haunted halls, devising a plan to trap the heroes and alter the fate of Barksburg. The expansion continues their story with new figures, cards, and challenges, introducing Nere, a wild mystic who fights with powerful magic and alchemical knowledge.

  • 1 - 4 Players
  • 60 - 90 Minutes
  • 7+ years old
  • Medium difficulty

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