Social Train*

Players choose their passengers and aim to provide them with a pleasant journey or may do everything possible to make the trip a nightmare. Each round starts with an event, followed by three actions that players can take in their preferred order: boarding passengers onto the train, activating a passenger's ability, or drawing two cards from the passenger deck. The game ends when the final event card is drawn, and the player with the most preferences is declared the winner.

  • 2 - 4 Players
  • 20 - 30 Minutes
  • 8+ years old
  • Easy to learn

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