The Dark Valley*

Players focus on the entire Eastern Front campaign of World War II through a game designed by Ted Raicer. It features an intricate map and around 600 game pieces representing key units from the conflict. The game emphasizes playability over complex rules, allowing players to concentrate on strategic choices.

The "Chit-Pull" activation system creates uncertainty and excitement in gameplay, while supply network mechanics limit the effectiveness of the Axis powers' offensive. Scenarios based on major operations allow for shorter play sessions, making it easy to experience the tension of this historical theater, whether solo or with others.

  • 1 - 2 Players
  • 500 Minutes
  • 14+ years old
  • Medium difficulty

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