Wiz-War: Malefic Curses*

The first expansion introduces a fifth player along with new sector fields and portals. New schools of magic, such as witchcraft, necromancy, and chaos, invite players to utilize their terrifying powers. Witchcraft allows players to etch powerful runes into the labyrinth paths, while necromancy offers deadly tactics. The chaotic powers grow stronger, yet remain unpredictable.

  • 2 - 5 Players
  • 120 Minutes
  • 14+ years old
  • Easy to learn

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