Arcana Rising*

Up to six wizards compete to acquire arcane artifacts and gain power through potent spells. They collect mystical relics while tracking the moons, which enhance the power of certain magical schools, allowing them to cast spells at the height of their capabilities.

Players draft cards to build a magical engine across three rounds. Each round, they select a card from a stack, passing the rest and deciding whether to add the card to their tableau or discard it to power their machine. Unique cards from categories like Sorcery and Alchemy lead to strategic choices, as only one type of spell can be cast per round. After three rounds, players tally points from their artifacts, and the player with the most points wins.

  • 1 - 6 Players
  • 20 - 60 Minutes
  • 14+ years old
  • Easy to learn

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