Die rote Kralle*

Players assume the role of compromised agents trying to flee while caring little for each other's fate. The game is inspired by a real event in the 1970s when Stasi agent Werner Stiller defected from East Germany, taking sensitive documents with him.

At its core, the game focuses on damage avoidance using cards and colored rows on the table, with players taking turns to play cards that move tokens associated with those rows. The goal is to accumulate the fewest points by the end of the game, as players aim to avoid winning tokens that represent negative outcomes.

  • 2 - 4 Players
  • 20 - 30 Minutes
  • 8+ years old
  • Easy to learn

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