Dragon Run*

Players have just plundered a dragon tower, made a heap of treasure, and awakened the dragon. Now, it's time to flee, ideally with their riches and their lives.

On their turn, players can advance boldly, flee carefully, or cry like a baby. Bold advancement involves drawing a location card that could grant a chance to draw again, reveal treasures, or awaken the dragon, resulting in the loss of a life point. Careful fleeing requires sacrificing a treasure and rolling a die, while crying like a baby involves offering a treasure before passing the turn. Each player has unique abilities and the game lasts 5 to 8 rounds, ending when the dragon loses its last temperament point or all adventurers are defeated.

  • 2 - 5 Players
  • 15 Minutes
  • 8+ years old
  • Immediately playable

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