ZÈRTZ*
ZÈRTZ, the third installment in the GIPF Project series, is an abstract strategy game that involves players competing to collect sets of multi-colored balls. The gameplay takes place on a hexagonal board and incorporates elements reminiscent of Checkers. Players jump over balls to capture them, with the added twist of placing new balls on the board and strategically removing empty spaces from the edges.
Gameplay Overview
- Ball Capturing: Jump over balls, Checkers-style, to capture them.
- Board Manipulation: Place new balls and remove empty spaces to alter the board.
- Shrinking Play Area: The board becomes increasingly smaller, intensifying the endgame.
Game Experience
- Strategic Depth: Offers a unique blend of strategy and tactics with each move.
- Dynamic Board: Continually changing board layout presents new challenges.
- Endgame Tension: A constricting play space adds to the game's strategic complexity.
Conclusion
ZÈRTZ is an engaging and thought-provoking game for players who appreciate abstract strategy games with simple yet deep mechanics. The game stands out with its unique approach to capturing pieces and dynamically changing board, which requires players to constantly adapt their strategies. It's an excellent choice for those who enjoy strategic planning, foresight, and adapting to evolving game states in a concise and intense gaming experience.
Nominated for 1 award and won 1.
- 2 Players
- 30 - 60 Minutes
- 9+ years old
- Medium difficulty
We like ZÈRTZ so much that we recommend it in the following board game recommendation lists 2024
- Position 6 in All "Spiel des Jahres🇩🇪 2000" game award winners & nominees in comparison
- Position 17 in The best games where the map is gradually reduced in size 🗺
- Position 25 in The best marble games