Everdell Emerland*

Everdell Emerland is a standalone game set in the world of Everdell, designed by James A. Wilson and Clarissa A. Wilson (German edition: Pegasus Spiele). It is rated 10+ and plays in 30 to 120 minutes. It combines worker placement with playing cards into your own jungle city.

What's it about?

West of the Everdell Valley lies tropical Emerland, known for its art, music and gems mined from underground caverns. Tiny Helpers, mostly insects, assist the larger critters in building their cities, and the remains of a long-lost civilisation are waiting to be excavated.

How it plays

You send critter Workers to locations on the board to gather resources, then use them to play cards face-up in front of you. Each turn you take one of six actions:

  1. Place a Worker (with or without Helpers)
  2. Place a Helper
  3. Play a card
  4. Use an Artisan card
  5. Excavate with your Archaeologist
  6. Prepare for Season

What makes it special?

Helpers add a new layer, placed alongside Workers or on their own. Excavation and Artisan cards round it out. Everdell players will feel at home quickly, but you don't need the original to play.

Who is it for?

Families with some gaming experience, and Everdell fans looking for a fresh take.

Conclusion

A cosy engine-builder with a familiar core and new ideas. Keep in mind that a game can stretch to two hours.

We like Everdell Emerland so much that we recommend it in the following board game recommendation lists 2026

Games similar to Everdell Emerland

You like Everdell Emerland and are on the lookout for a similar game? Then we recommend the following board games:

🪜 Love Everdell Emerland? Ready for more – the staircase shows three games, each a little more demanding, and what each one adds.