The best games where you can invest in objects 2025
Looking for a really good game where you can invest in objects? Then we have just the thing for you: the list of the best investment games 2025.
What are investment games?
In investment board games players own a share in an object.
This differs from the "ownership" mechanism in that "investment" does not allow the investor to perform special actions based on the investment, but typically to receive a monetary or victory point advantage.
Examples of games where you can invest in objects:
A good example of an investment game is Acquire.
List of the best investment games 2025
Startups
More details for StartupsStartups is a competitive card game where players take on the roles of savvy investors looking to make their fortune by investing in the most promising companies. With a mix of strategy, luck, and keen observation, players must outmaneuver their opponents to become the wealthiest shareholder and dominate the market.
- 3 - 7 Players
- 20 Minutes
- 10+ years old
- Easy to learn
Concordia
Concordia is a peaceful yet strategic board game set in Roman times, focusing on economic development and expansion. It is designed for 2-5 players aged 13 and up.
Nominated for 7 awards and won 2.
⭐️ Nominated for Kennerspiel des Jahres 2014
More details for Concordia- 2 - 5 Players
- 100 Minutes
- 13+ years old
- Medium difficulty
Video reviews for Concordia
Concordia Venus
Concordia Venus is a standalone reimplementation of the classic Concordia, enhancing the peaceful strategy game set in Roman times. It's designed for 2-6 players aged 13 and up, focusing on economic development without the randomness of dice or cards. Strategy and planning are key as players expand their influence across various Roman cities.
Nominated for 1 award.
More details for Concordia Venus- 2 - 6 Players
- 60 - 120 Minutes
- 12+ years old
- Medium difficulty
Video reviews for Concordia Venus
Stockpile
Stockpile is an engaging economic board game that simulates the thrills and strategies of the stock market. Combining classic principles of buying low and selling high with unique game mechanics, it offers a fast-paced and interactive experience where players aim to outsmart the market and each other to amass wealth.
Nominated for 2 awards and won 1.
More details for Stockpile- 2 - 5 Players
- 45 Minutes
- 13+ years old
- Easy to learn
Chinatown
Chinatown is a dynamic negotiation board game where players engage in the strategic acquisition and development of city blocks to establish profitable businesses. It emphasizes trading and deal-making to succeed in a competitive urban landscape.
Nominated for 3 awards.
More details for Chinatown- 3 - 5 Players
- 60 Minutes
- 12+ years old
- Easy to learn
Video reviews for Chinatown
Acquire
In Acquire, players strategically invest in businesses, aiming to secure a majority of stock. As tile placements drive business growth and mergers, majority stockholders receive significant bonuses. These bonuses can be reinvested into other chains, creating a race among players to accumulate the greatest wealth.
Nominated for 2 awards and won 1.
More details for Acquire- 2 - 6 Players
- 90 Minutes
- 12+ years old
- Easy to learn
The Estates
More details for The EstatesThe Estates is a competitive auction and building game where players become real estate investors in a newly zoned urban area. The game challenges 2 to 5 players to develop high-end infrastructure across the city, balancing ambitions with the city council's regulations. The aim is to profit from constructing buildings while navigating the risks of an evolving urban landscape.
- 2 - 5 Players
- 40 - 60 Minutes
- 10+ years old
- Easy to learn
Video reviews for The Estates
Airlines Europe
Before the likes of Ticket to Ride, Santa Fe Rails, and Union Pacific, there was Airlines - one of the earliest creations from renowned designer Alan R. Moon and publisher ABACUSSPIELE. Now, more than two decades later, Moon and ABACUSSPIELE bring you a reimagined experience with Airlines Europe, a game born from Moon's desire to expand upon the original while introducing exciting new choices.
Nominated for 7 awards and won 1.
More details for Airlines Europe- 2 - 5 Players
- 75 Minutes
- 10+ years old
- Easy to learn
The Rich and the Good
More details for The Rich and the GoodPlayers take on the role of stockbrokers during the Second Industrial Revolution, aiming to earn as much money as possible while also donating to charity. Throughout the game, they buy and sell shares and manipulate stock prices using cards shared with their neighbors. The player who donates the least to charity loses automatically, regardless of their wealth at the end of the game.
- 3 - 5 Players
- 45 Minutes
- 10+ years old
- Easy to learn
Colossal Arena
Imagine yourself in a fantastical world where mythical creatures engage in epic battles for glory. But in Colossal Arena, you don't fight as a warrior; instead, you take on the role of a shrewd spectator and gambler. Your goal is to make strategic bets on the outcome of these battles, manipulating the odds and influencing the results. Will you emerge as the savviest gambler in the arena?
Nominated for 1 award.
More details for Colossal Arena- 2 - 5 Players
- 40 - 60 Minutes
- 8+ years old
- Easy to learn
Irish Gauge
More details for Irish GaugeIrish Gauge is a compelling board game set against the picturesque backdrop of Ireland, embodying the essence of stock-based, cube-rail games that have become a signature of Winsome Games. As part of the esteemed 2014 Essen Set, this game invites players to immerse themselves in the competitive world of railway development and investment during the golden age of rail.
- 3 - 5 Players
- 60 Minutes
- 12+ years old
- Easy to learn
Wheedle
More details for WheedleGmbH & Co.KG has two main strategies: persuading through flattery or cunning, and buying shares to make deals. It is a fast-paced stock trading game where 4-6 players compete for control of a company. Players engage in simultaneous trading to achieve majorities in different stocks, and the game ends when a player controls a majority of stock types, leading to a scoring round.
- 4 - 6 Players
- 30 Minutes
- 9+ years old
- Immediately playable
Waterfall Park
More details for Waterfall ParkWelcome to Waterfall Park. Players aim to trade and swap attractions to build the world's largest amusement park. The unique aspect of this park is its vertical construction on enormous towers in the middle of the ocean.
- 3 - 5 Players
- 45 Minutes
- 8+ years old
- Easy to learn
Khôra: Rise of an Empire
Khôra: Rise of an Empire immerses players in the role of leaders of burgeoning city-states in the classical era of Ancient Greece. The game is a strategic exploration of governance, military might, cultural development, and economic management, all rolled into an engaging board game experience. Players must navigate the complexities of statecraft through a combination of strategic planning and adaptation to the outcomes of their dice rolls.
Nominated for 2 awards and won 1.
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More details for Khôra: Rise of an Empire- 2 - 4 Players
- 75 Minutes
- 14+ years old
- Medium difficulty
Wabash Cannonball
Wabash Cannonball, also known as Chicago Express, is a strategic business board game that delves into the development of railroads in the United States. As part of Winsome Games' Historic Railroads System, it offers players a chance to invest in and expand the rail network, focusing on strategic growth and financial acumen.
Nominated for 5 awards.
More details for Wabash Cannonball- 2 - 6 Players
- 30 - 60 Minutes
- 12+ years old
- Medium difficulty
Iberian Gauge
More details for Iberian GaugeMorning light spreads over the rugged peaks of the Iberian Peninsula. Players invest in railway companies during stock rounds, with each share allowing track construction in the order they were purchased. Building in such harsh terrain is costly, and renting tracks from other companies can reduce expenses and aid expansion; failure to grow will decrease share value and lead to ruin.
- 3 - 5 Players
- 60 - 90 Minutes
- 12+ years old
- Easy to learn
Big Boss
More details for Big BossPlayers create and expand companies, acquire smaller businesses, and buy stocks. The game is heavily inspired by the classic Acquire, but mergers are less common and not as critical. Key differences include a three-dimensional aspect and a strong financial incentive to expand companies that players do not control.
- 2 - 6 Players
- 90 Minutes
- 10+ years old
- Easy to learn
Evidence
More details for EvidenceAs an ambitious journalist, you search for evidence of some of the world's greatest mysteries, believing that mystical creatures from legends truly exist. To convince your editor and make the front page, you need solid proof, which means digging through rumors linked to six different creatures found around the globe. Each rumor has a value indicating its likelihood of truth, but only one card hides the actual evidence, keeping players engaged in a strategic battle to uncover the truth while racing against competitors.
- 2 - 5 Players
- 20 - 30 Minutes
- 8+ years old
- Immediately playable
Imperial 2030
Imperial 2030 is a standalone strategy game that builds upon the mechanics of its predecessor, Imperial. Set in the near future, the game sees six global powers (USA, Europe, Russia, China, India, and Brazil) competing for dominance by expanding their industrial bases and military might. Unlike traditional board games where players directly control a nation, in Imperial 2030, players are international investors influencing global politics through their investments in these powers.
Nominated for 3 awards.
More details for Imperial 2030- 2 - 6 Players
- 120 - 180 Minutes
- 12+ years old
- Hard to learn
Video reviews for Imperial 2030
Mombasa
Mombasa is a deep and strategic Euro-style board game set in 18th century Africa, revolving around economic expansion and investment in trading companies. Players work to spread their influence across the continent by investing in companies based in key African cities and engaging in various trade activities.
Nominated for 12 awards and won 4.
More details for Mombasa- 2 - 4 Players
- 75 - 150 Minutes
- 12+ years old
- Hard to learn
Imperial
Imperial is a strategy board game that plunges players into the heart of European imperialism. Unlike traditional war or area control games, players in Imperial take on the roles of international investors vying for influence over six major imperial nations. The game stands out for its unique approach to strategy, eschewing the randomness of dice and cards, and instead focusing on the players' abilities to manipulate and control the political landscape of Europe.
Nominated for 7 awards.
More details for Imperial- 2 - 6 Players
- 120 - 180 Minutes
- 13+ years old
- Hard to learn
Video reviews for Imperial
The Gallerist
The Gallerist immerses players in the sophisticated world of art and commerce, where they take on the multifaceted role of a Gallerist, combining the responsibilities of an art dealer, museum curator, and artist manager.
Nominated for 8 awards and won 1.
More details for The Gallerist- 1 - 4 Players
- 60 - 150 Minutes
- 13+ years old
- Hard to learn
American Rails
More details for American RailsPlayers take on the role of wealthy capitalists managing a portfolio of stocks and bonds from six fictional railroad companies. Through ruthless negotiation and careful planning, they strive to increase the value of their investments and reap profits. The player with the most money at the end becomes the first railroad baron of the nation.
- 3 - 5 Players
- 90 Minutes
- 14+ years old
- Medium difficulty
Feierabend
More details for FeierabendWelcome to a placement game for 1-6 players focused on post-work relaxation. Players aim to improve their work-life balance by ensuring fair pay and reasonable working hours for all team members. Engage in activities like going to the pub or seeking vacation time, while striving to collect relaxation tokens to ultimately win by creating a better life for your workers and their partners.
- 1 - 6 Players
- 45 - 75 Minutes
- 12+ years old
- Medium difficulty
Freibeuter
More details for FreibeuterPlayers navigate their boats in areas determined by the cards they draw, aiming to be part of a capture team with nearby boats. Sometimes, a player takes on the role of the "Flying Dutchman," able to reach more locations but vanishing once a capture happens. Additionally, players can position themselves as the main trader during a conquest, allowing them to pay surrounding boats while ultimately earning more money by the end of the game.
- 2 - 4 Players
- 30 - 45 Minutes
- 9+ years old
- Easy to learn
1920 Wall Street
Players aim to collect shares from four different companies: corn, cotton, steel, and oil. They can sell shares for cash and influence the companies' market values. The backdrop is the Wall Street bombing in 1920, which triggers the end of the game and alters the scoring based on how players play their cards.
Nominated for 1 award and won 1.
More details for 1920 Wall Street- 2 - 5 Players
- 45 - 60 Minutes
- 12+ years old
- Easy to learn
Skymines
More details for SkyminesFifty years ago, humanity began mining the Moon and asteroids, a task previously managed by the world government. Due to recent unrest, adventurous companies and private investors are now stepping in to revive this mining network.
- 1 - 4 Players
- 75 - 150 Minutes
- 12+ years old
- Hard to learn
King of the Elves
More details for King of the ElvesThe Elf King is dead, and players compete to become the next king. Players aim to visit as many cities as possible using optimal transport cards, while the game's landscape is influenced by the card play. Other players can disrupt journeys through the use of thieves, obstacles, and sea serpents.
- 2 - 6 Players
- 60 Minutes
- 10+ years old
- Easy to learn
East India Companies
In the 18th and 19th centuries, shipping companies sought to expand trade between the West and the Far East. Players manage a large shipping company engaged in trade with distant trading posts in India, overseeing their ships and investing in shares of their own or competitors' companies. They must keep a close eye on the fluctuating market prices to decide whether to invest in the stock market or purchase goods, and their strategies will affect those of their opponents.
Nominated for 1 award.
More details for East India Companies- 2 - 4 Players
- 90 - 120 Minutes
- 14+ years old
- Medium difficulty
The Great Wall
The Great Wall is an innovative board game that blends asymmetric worker/soldier placement with engine-building elements, set against the backdrop of ancient China's defense against the Mongolian hordes. Players take on the roles of leaders of ancient clans, each with unique abilities and strategies, aiming to both compete and cooperate to construct the Great Wall and fend off invaders.
Nominated for 3 awards.
More details for The Great Wall- 1 - 4 Players
- 120 - 180 Minutes
- 13+ years old
- Hard to learn
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