The Best Games from AMIGO 🇩🇪🏢 2025
In this 2025 top list we have selected for you the best dice, card & board games from the game publisher "AMIGO" 🇩🇪🏢.
History of AMIGO
The board game company "AMIGO" was founded by Rudolf Jansen & Günther Voigt in 1980. The current company headquarters is in Dietzenbach, Hesse, Germany🇩🇪. The debut game from AMIGO was "Zac". The game publisher is also known as AMIGO Games, AMIGO Spiel + Freizeit GmbH.
AMIGO-Spiele is best known for its card games such as Bohnanza, Wizard, 6 nimmt!, Halli Galli & Uno.
Frequently on the Spiel des Jahres lists
In 1985, they landed on the Spiel des Jahres shortlist for the first time with "Campus". In 1998, AMIGO won the title of the German Game Award "Spiel des Jahres" for the first time with "Elfenland".
AMIGO also successful at other game awards
They have also been represented several times at other game awards such as the Deutscher Spielepreis Award or the special Card Game Award À-la-carte.
Tournaments and even world championships of AMIGO games
Meanwhile, there are even tournaments, German championships and even world championships for some AMIGO games for games of the brand.
How good are games from "AMIGO" game publisher?
There are 9 games from AMIGO included in our Top1000-Games-List, making AMIGO the #32 best games publisher out of a total of 285 games publishers in our database.
Further Information about the Game Publisher AMIGO
You can find more info about AMIGO under following links:
- official Website of AMIGO
- AMIGO's BGG-Profile
- AMIGO's Twitter-Feed
- AMIGO's Facebook Page
- AMIGO's Instagram-Profile
- AMIGO's YouTube-Channel
- Wikipedia-Entry for AMIGO
- german Wikipedia-Entry for AMIGO
List with the best Games by AMIGO 2025 🇩🇪🏢
Below is the always up-to-date list of the best board games from AMIGO that you can buy 2025:
No Thanks!
No Thanks! is a straightforward and captivating card game that offers a blend of strategy and luck. The game's simplicity makes it appealing and accessible to a wide range of players.
Nominated for 5 awards.
⭐️ Nominated for Kinderspiel des Jahres 2005
More details for No Thanks!- 3 - 7 Players
- 20 Minutes
- 8+ years old
- Immediately playable
Take 5
6 nimmt!, also known as Take 5, Category 5 and other names, is a card game focused on scoring as few points as possible. It combines elements of strategy, prediction, and a bit of luck.
Nominated for 5 awards and won 3.
More details for Take 5- 2 - 10 Players
- 45 Minutes
- 8+ years old
- Immediately playable
High Society
High Society is a competitive auction-style card game designed by Reiner Knizia, where players vie to acquire wealth and status while avoiding financial pitfalls. The game focuses on strategic bidding and careful money management.
Nominated for 1 award.
More details for High Society- 3 - 5 Players
- 15 - 30 Minutes
- 10+ years old
- Immediately playable
6 nimmt! 25 Jahre
More details for 6 nimmt! 25 JahrePlayers aim to collect as few points as possible in the game. After shuffling the 104 number cards and laying out four to start the rows, each player receives ten cards. Players simultaneously choose and reveal a card, adding it to a row based on its number, and if the sixth card is added to a row, the player takes the previous five cards.
- 2 - 10 Players
- 45 Minutes
- 8+ years old
- Immediately playable
ICECOOL2
More details for ICECOOL2ICECOOL2 is both a standalone game and an expansion for ICECOOL. It introduces tasks on 1-point cards, fish movement power on 2-point cards, and an optional tournament scoring. Combining both ICECOOL sets allows for new layouts, a new game mode called "The Race," play for up to eight players, and the ability to create custom layouts.
- 2 - 4 Players
- 30 Minutes
- 6+ years old
- Immediately playable
Video reviews for ICECOOL2
ICECOOL
ICECOOL is an energetic and playful flicking game set in a penguin school, where players assume the roles of rascally penguins trying to snatch fish and the vigilant Hall Monitor trying to maintain order.
Nominated for 14 awards and won 6.
⭐️ Kinderspiel des Jahres 2017
More details for ICECOOL- 2 - 4 Players
- 30 Minutes
- 6+ years old
- Immediately playable
Video reviews for ICECOOL
Seas of Strife
More details for Seas of StrifeIn the trick-taking game, players aim to avoid winning tricks as cleverly as possible. All cards are distributed evenly among players, and when a player leads with a card, others must follow suit if possible. If they cannot, they can play any card, leading to potential changes in the trick’s suit. The game continues for multiple rounds until a player reaches the target number of tricks, with the player who has the fewest tricks won declared the victor.
- 3 - 6 Players
- 45 Minutes
- 10+ years old
- Immediately playable
Finska Mini
More details for Finska MiniPlayers attempt to knock over wooden pins, known as "kegel," labeled with numbers from 1 to 12 using a wooden club, also called "mölkky." The pins are initially arranged closely together in an upright position. Scoring occurs based on the number of pins knocked over, with the first player to reach exactly 50 points winning the game. Exceeding 50 points results in a score reset to 25, and a player is eliminated if they miss all target pins three times in a row.
- 2 - 99 Players
- 30 Minutes
- 6+ years old
- Immediately playable
Bohnanza: 25th Anniversary Edition
More details for Bohnanza: 25th Anniversary EditionThe 25th Anniversary Edition includes a new bean variety and three game variants, one featuring a collector's coin. Players plant and harvest bean cards to earn coins, managing their hand without changing the order of cards. On their turn, a player lays down cards, trades with others, and eventually collects coins based on their beans before the game concludes with a final harvest.
- 2 - 7 Players
- 45 Minutes
- 10+ years old
- Easy to learn
Bohnanza
Bohnanza is a unique card game about planting, trading, and harvesting beans. Unlike typical card games, you can't rearrange your hand, adding a strategic twist. The core of the game lies in trading beans with others to manage your hand effectively.
Nominated for 4 awards and won 2.
More details for Bohnanza- 2 - 7 Players
- 45 Minutes
- 12+ years old
- Easy to learn
Linko
Linko! is a dynamic card game, also known as Abluxxen, that combines strategy and luck. The objective is to play your cards wisely to score points while using your turns to disrupt your opponents' plans.
Nominated for 7 awards and won 3.
More details for Linko- 2 - 5 Players
- 20 Minutes
- 10+ years old
- Immediately playable
L.A.M.A. Party Edition
More details for L.A.M.A. Party EditionPlayers aim to discard their cards as quickly as possible in this game, but they may struggle to play what they want. Each player starts with six cards, drawn from a deck containing Llama cards and numbered cards from 1 to 6. The round continues until a player empties their hand or everyone passes, with players collecting tokens based on the cards they have in front of them.
- 2 - 6 Players
- 20 Minutes
- 8+ years old
- Immediately playable
L.L.A.M.A.
L.L.A.M.A. is a light and engaging card game that combines elements of strategy and luck. The game's title, an acronym for "Lege alle Minuspunkte ab" (German for "discard all minus points"), cleverly plays on the word "llama," adding a whimsical touch to the gameplay.
Nominated for 9 awards and won 3.
⭐️ Nominated for Spiel des Jahres 2019
More details for L.L.A.M.A.- 2 - 6 Players
- 20 Minutes
- 8+ years old
- Immediately playable
Cabanga!
Players aim to get rid of their hand cards as quickly as possible, ideally without accumulating penalty points. Each round begins with cards placed in eight colors in the center and players taking turns to lay down cards next to the corresponding row cards. If the number gap between two cards is too large, other players can call out and throw cards at the active player, leading to more penalties. The game ends when a player reaches 18 points, with the winner being the one with the fewest points.
Nominated for 1 award.
More details for Cabanga!- 3 - 6 Players
- 20 Minutes
- 8+ years old
- Immediately playable
The Downfall of Pompeii
The Downfall of Pompeii is a thematic and tactical board game that transports players to the ancient city of Pompeii, just before and during its catastrophic destruction by the eruption of Mount Vesuvius. The game combines strategic planning with an element of luck, as players attempt to save as many of their pieces as possible from the disaster.
Nominated for 1 award and won 1.
More details for The Downfall of Pompeii- 2 - 4 Players
- 45 Minutes
- 10+ years old
- Easy to learn
Snake Oil
Snake Oil offers a refreshing twist on party games, where creativity, quick thinking, and persuasive skills reign supreme. Players transform into cunning salespeople, concocting bizarre products from a random assortment of word cards to pitch to various "customers" drawn from a deck of unique character cards. The aim is not just to sell a product but to tailor the pitch to the whims and needs of an ever-changing clientele, ranging from pirates to zombies.
Nominated for 1 award and won 1.
More details for Snake Oil- 3 - 10 Players
- 20 - 30 Minutes
- 10+ years old
- Immediately playable
Magic Mountain
Players aim to pull the apprentices down the mountain before the witches reach the bottom. They place supports on the board to raise the starting area and set up their pieces. By drawing colored will-o'-the-wisps and moving figures along the path, strategic decisions come into play to either advance their apprentices or delay the witches. Winning requires getting four apprentices down the mountain before three witches do, with options to adjust the game's difficulty for more variation.
Nominated for 6 awards and won 3.
⭐️ Kinderspiel des Jahres 2022
More details for Magic Mountain- 1 - 6 Players
- 15 Minutes
- 5+ years old
- Immediately playable
Dealt!
Players start with three life tokens and two reserve cards, which are placed face up. Each player receives a hand of cards that cannot be reordered and takes turns playing combinations of up to three cards. The player who plays the highest combination wins the round and begins the next, while those unable to play must use reserve cards or lose life tokens, leading to potential elimination if they run out.
Nominated for 2 awards and won 1.
More details for Dealt!- 3 - 5 Players
- 30 Minutes
- 10+ years old
- Immediately playable
Wizard
Wizard is a captivating trick-taking card game that adds a twist to the traditional deck by including Wizards and Jesters. It's a game of prediction, strategy, and adaptability, where players must accurately gauge their chances of winning tricks.
Nominated for 1 award.
More details for Wizard- 3 - 6 Players
- 45 Minutes
- 10+ years old
- Easy to learn
Wildlife Safari
Wildlife Safari, originally introduced as Flinke Pinke and later reissued under various names such as Quandary, Loco!, and Botswana, is a deceptively simple yet strategically rich card game designed by the renowned Reiner Knizia. This game, through its various iterations, has maintained its core gameplay while adopting different themes and presentation styles to appeal to a wide audience.
Nominated for 2 awards.
More details for Wildlife Safari- 2 - 5 Players
- 20 - 30 Minutes
- 7+ years old
- Immediately playable
Guillotine
Kingdom Builder is a strategic board game where players shape their domains by building settlements, with the ultimate goal of earning the most gold by the end of the game.
Nominated for 1 award and won 1.
More details for Guillotine- 2 - 5 Players
- 30 Minutes
- 12+ years old
- Immediately playable
Circus Flohcati
Circus Flohcati brings the vibrant world of the flea circus to your table, offering a fast-paced game of strategy and risk-taking. Players aim to collect a variety of acts, each represented by ten types (colors) and point values ranging from 0 to 7, to amass the highest score. Your turn could involve adding a face-up card to your hand or unveiling a new one from the deck, which might just force an action upon you—like pilfering a card from a rival. But beware, revealing a card matching the color of one already face-up means you end up empty-handed. The thrill of the game lies in deciding whether to secure a card in sight or gamble for a potentially better draw.
Nominated for 1 award.
More details for Circus Flohcati- 2 - 5 Players
- 15 Minutes
- 6+ years old
- Immediately playable
Saboteur
Saboteur is a card game that combines elements of strategy, bluffing, and hidden roles, set in a mining theme where players are either helping or hindering the search for gold.
Nominated for 1 award.
More details for Saboteur- 3 - 10 Players
- 30 Minutes
- 8+ years old
- Immediately playable
Abandon All Artichokes
Abandon All Artichokes is a delightful and quirky card game that brings a fresh twist to the typical deck-building genre. With its unique theme centered around gardening and specifically getting rid of artichokes, this game offers a light-hearted and engaging experience suitable for a wide range of players.
Nominated for 5 awards and won 2.
More details for Abandon All Artichokes- 2 - 4 Players
- 20 Minutes
- 10+ years old
- Immediately playable
The Great Dalmuti
The Great Dalmuti is a light and engaging card game that revolves around players striving to improve their social status by being the first to discard all their cards. The game is a commercial adaptation of the traditional card game President, and it offers a fun, fast-paced experience.
Nominated for 2 awards and won 1.
More details for The Great Dalmuti- 4 - 8 Players
- 60 Minutes
- 8+ years old
- Immediately playable
Turn the Tide
Turn the Tide is a clever card game that combines strategy, prediction, and a bit of luck. Players start with a hand of 12 cards from a deck numbered 1-60, with the remainder set aside for the entire game. Each round involves choosing a card secretly and then revealing them simultaneously. Scoring involves collecting cards from a separate deck, with the highest card played taking the lower scoring card and the second-highest taking the other. A unique aspect is the rotation of hands, as players pass their entire hand to the next player after each round, challenging them to score well with the same cards their neighbor previously used.
Nominated for 3 awards.
More details for Turn the Tide- 3 - 5 Players
- 30 Minutes
- 10+ years old
- Easy to learn
Privacy Quickie
More details for Privacy QuickieEach player receives several YES and NO answer cards, while the question cards are placed face down in the center of the table. The starting player draws the top question card and reads it aloud. Players respond honestly and secretly by placing their answer cards face down, then guess how many players answered YES. Correct guesses earn points, and the game ends after 15 rounds, with the player who scores the most points declared the winner. The game includes three hundred questions and can be played alone or as an expansion for other Privacy games.
- 5 - 10 Players
- 35 Minutes
- 16+ years old
- Immediately playable
Bohnanza: 20 Jahre
More details for Bohnanza: 20 JahreTo celebrate the twentieth anniversary, a special edition of the game has been released, titled Bohnanza: 20 Jahre. The game maintains the original rules where players start with bean cards and cannot change their order. Players must plant beans, trade with others, and can harvest to collect coins, while a new bean type, the Spring Bean, allows for additional card draws and shared benefits when harvested.
- 3 - 5 Players
- 45 Minutes
- 10+ years old
- Immediately playable
Armadillo
More details for ArmadilloPlayers work to get rid of cards as quickly as possible through a mix of luck and smart choices involving dice rolls. Each player starts with ten randomly numbered cards and two chips. By rolling a combination of six dice, they match the rolled numbers to cards in hand to discard them. Players can spend chips to modify their rolls or to discard any card outright. The round ends when a player empties their hand, with remaining players earning points for any cards left. The player with the fewest points after three rounds wins.
- 2 - 6 Players
- 20 Minutes
- 8+ years old
- Immediately playable
Don't L.L.A.M.A. Dice
More details for Don't L.L.A.M.A. DicePlayers aim to free themselves from number cards in LAMA Dice by rolling the right dice. Timing is crucial, as stopping too late may lead to negative points. During each round, players take turns rolling dice, matching them with displayed cards, and can either keep playing or accept the penalties if they fail to match. The game concludes when a player reaches 40 points, and the winner is the one with the fewest points.
- 2 - 6 Players
- 20 Minutes
- 8+ years old
- Immediately playable
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