The best flip & write games 🃏🖋 2025
Flip&Write games are (usually) small and handy card-based games 🃏🖋. Players draw cards and record their progress on sheets of paper or erasable boards. Another common factor is that marking decisions made in previous turns constrain a player's marking decisions in future turns.
Flip & Write games in a nutshell
- Instead of dice like in roll'n'-write games, flip-and-write games use cards for random events.
- The forefather of roll-and-write-games is Yahtzee. In the USA it was published as early as 1956. Since then many different types of games have appeared with many creative ideas.
- In contrast to Yahtzee (Once on your turn, you may roll the dice 3 times to make special combinations of dice. The goal is to achieve the highest possible score at the end. Risky decisions are provoked to win the game), modern embodiments of flip/roll & write games may involve more direct player interaction. Sometimes in the form of dice/card selection, but sometimes by being the first to trigger a particular event or by locking out other players.
- Often not only one player is active with their card event, but all players can take an action with it. The waiting time is therefore much shorter than with Yahtzee - especially with several people.
- Flip & Write games often contain an extra solo variant
The best Flip & Write games 🃏🖋
But now to our overview with the best Flip-&-Write games 2025:
Trails of Tucana
In Trails of Tucana, players embark on an adventure to connect the mystical island's villages and landmarks through an intricate network of trails. This flip-and-write game, designed by the creators of Avenue and Doodle City, offers a unique challenge with each playthrough thanks to randomized village setups. Players draw trails on their maps, aiming to link together sights and harbors for points, while navigating the island's diverse terrains. Strategic planning and adaptability are key, as the terrain card distribution influences potential pathways and scoring opportunities.
Nominated for 4 awards and won 2.
🔥 Deal: 19% cheaper than the best Geizhals deal, likely for a short time only!
More details for Trails of Tucana- 1 - 8 Players
- 15 Minutes
- 8+ years old
- Immediately playable
Silver & Gold
Silver & Gold is a board game that offers players the thrill of discovering distant islands filled with golden treasures.
Nominated for 2 awards and won 1.
More details for Silver & Gold- 2 - 4 Players
- 20 Minutes
- 8+ years old
- Immediately playable
Cartographers
Cartographers: A Roll Player Tale transports players to a realm where they take on the roles of mapmakers, tasked by Queen Gimnax to chart the northern territories for the Kingdom of Nalos. This game combines elements of strategy and creativity, challenging players to create the most efficient and aesthetically pleasing maps.
Nominated for 10 awards.
⭐️ Nominated for Kennerspiel des Jahres 2020
More details for Cartographers- 1 - 100 Players
- 30 - 45 Minutes
- 10+ years old
- Easy to learn
Next Station: London
Next Station: London invites players to take on the role of project managers tasked with the ambitious job of redesigning London's iconic underground network. The game challenges players to strategically optimize connections, incorporate as many of the city's landmarks as possible, and efficiently use the tunnels under the Thames, all while adhering to the city's specific requirements.
Nominated for 9 awards and won 2.
⭐️ Nominated for Spiel des Jahres 2023
More details for Next Station: London- 1 - 4 Players
- 25 - 30 Minutes
- 8+ years old
- Immediately playable
Welcome To...
Welcome To... is a unique, dice-less roll-and-write game where players take on the role of 1950s American architects, aiming to design and construct the most prosperous suburban neighborhood.
Nominated for 12 awards and won 2.
🔥 Deal: 7% cheaper than the best Geizhals deal, likely for a short time only!
More details for Welcome To...- 1 - 100 Players
- 25 Minutes
- 10+ years old
- Easy to learn
Video reviews for Welcome To...
Cartographers Heroes
More details for Cartographers HeroesCartographers Heroes embarks players on a new voyage through the storied Western Lands, enhancing the acclaimed formula of its predecessor with fresh challenges and dynamic elements. As royal cartographers, players are tasked with mapping these perilous territories, their efforts now intertwined with the valorous acts of heroes who stand against the encroaching Dragul forces. This sequel not only retains the beloved core mechanics of drawing and mapping but enriches the experience with innovative map sheets, scoring cards, and explore cards, all while introducing ambush cards that bring unique abilities into play.
- 1 - 100 Players
- 30 - 45 Minutes
- 10+ years old
- Easy to learn
Super Mega Lucky Box
The goal is to score as many points as possible by marking off the nine numbers printed on the cards in front of you on a 3x3 grid. In each of the four rounds, you shuffle 18 cards and reveal nine, marking off the corresponding numbers on your selected cards. Bonuses are awarded for completing rows or columns, and players score points at the end based on their completed cards, stars, and moons.
Nominated for 7 awards.
More details for Super Mega Lucky Box- 1 - 6 Players
- 20 Minutes
- 8+ years old
- Immediately playable
Welcome to the Moon
More details for Welcome to the MoonWelcome to the Moon is an innovative flip-and-write game that evolves the gameplay of its predecessors, Welcome To... and Welcome To New Las Vegas. It takes players on a space colonization adventure, combining familiar mechanisms with new twists and a campaign mode that spans eight unique adventure sheets.
- 1 - 6 Players
- 25 - 30 Minutes
- 10+ years old
- Easy to learn
Second Chance
Each player starts with a 9×9 grid that they aim to fill as completely as possible. At the beginning, players receive different cards that indicate their starting fields and mark them on their grids.
Nominated for 2 awards and won 1.
More details for Second Chance- 1 - 6 Players
- 10 - 15 Minutes
- 8+ years old
- Immediately playable
Video reviews for Second Chance
Imagician
More details for ImagicianImagician redefines point-to-point drawing. Players connect points to discover what they are drawing based on an imaginary spell revealed each round, which consists of several components. As players connect these components on their boards, the first to guess the shape, even if incomplete, writes it down and triggers a countdown for others to earn points for correct identifications. Each game involves guessing eight objects from over 225 different spells, with increasing complexity as players draw various shapes like curves and circles, aided by a brief tutorial for quick understanding and gameplay.
- 2 - 4 Players
- 20 Minutes
- 8+ years old
- Immediately playable
Metro X
More details for Metro XPlayers create subway networks by filling in station fields on their individual boards. They use the numbers revealed on the cards to mark their subway plans with circles, but they face tough decisions due to limited station additions per line. Points can be earned through star bonuses at highly intersected stations and by completing lines first. Each player uses a unique board representing either the Tokyo or Osaka subway system, marking their progress as they draw numbers and circles according to the card drawn. The game ends when all indicator fields are filled, and the player with the highest score wins after calculating points and penalties for unfilled spaces.
- 1 - 6 Players
- 20 Minutes
- 8+ years old
- Easy to learn
Patchwork Doodle
Players have their own 9x9 grid to fill in this roll-and-write version of Patchwork. They draw unique polyomino cards and place them on their sheets after rolling dice to determine which cards to use each round. Special actions allow players to manipulate their grid and manage their resources, while unfilled squares result in a point loss, encouraging players to pack tightly.
Nominated for 1 award.
More details for Patchwork Doodle- 1 - 6 Players
- 20 Minutes
- 8+ years old
- Immediately playable
Video reviews for Patchwork Doodle
Next Station: Tokyo
Travel to the Japanese city of Tokyo and compete to redesign its subway plans for the challenges of tomorrow. In each round, reveal the next station card and draw a subway line on your map. Optimize your network to collect as many stamps as possible while staying connected to the central green loop for maximum points.
Nominated for 1 award and won 1.
More details for Next Station: Tokyo- 1 - 4 Players
- 25 - 30 Minutes
- 8+ years old
- Easy to learn
Voll verplant
More details for Voll verplantPlayers create subway networks by filling in station fields on their individual game boards. Using the numbers revealed on the cards, they mark their subway plans while making tough decisions about the limited number of stations they can add to each line. Points can be amassed by completing stations with many crossing lines, and bonuses are awarded for being the first to finish routes. The game ends when all indicator fields are filled, and the player with the highest score wins.
- 1 - 6 Players
- 20 - 60 Minutes
- 8+ years old
- Easy to learn
Boomerang: Australia
More details for Boomerang: AustraliaExplore the amazing landscapes of Australia in this new "draft & write" game version. Visit its beautiful locations, encounter native animals, and engage in tourist activities like hiking and swimming. Compete to be the best visitor, collecting sets of activities and animal sightings to score the most points while designing locations across the continent.
- 2 - 4 Players
- 15 - 30 Minutes
- 8+ years old
- Easy to learn
Kokoro: Avenue of the Kodama
More details for Kokoro: Avenue of the KodamaThe magical forest of Kodama is blooming, but the ancient paths to the inner sanctuaries have become overgrown and lost. As a devoted Kodama, you must restore these paths, collect offerings for the forest guardians, and earn their favor. Kokoro is an exciting family game for up to eight players, featuring simultaneous rounds for quick play, where players connect their sanctuaries with offerings to gain points while avoiding greed that can lead to penalties.
- 1 - 8 Players
- 15 Minutes
- 14+ years old
- Immediately playable
Träxx
More details for TräxxPlayers each have a wipeable game board with colorful hexagons arranged into a larger hexagon, featuring numbers from 2 to 10 scattered across the surface. Although the pattern of colors and numbers is the same on all boards, the starting points differ.
- 1 - 4 Players
- 15 Minutes
- 8+ years old
- Immediately playable
Explorers
More details for ExplorersAt the start, each explorer places four landscape tiles—grassland, water, desert, or mountains—and three scoring tiles in their playing area. Players then embark on an exploration journey from their starting village.
- 1 - 4 Players
- 20 Minutes
- 8+ years old
- Easy to learn
Welcome To...: Outbreak Thematic Neighborhood
More details for Welcome To...: Outbreak Thematic NeighborhoodThematic neighborhood expansion packs serve as refill packs for the base game. They provide new ways to earn points and come with three related city plan cards. In Welcome to... Outbreak!, players must protect the neighborhood from a zombie invasion while building their community, constructing barricades, and gathering ammunition to fend off the zombies. Will you survive the zombie horde?
- 1 - 100 Players
- 25 Minutes
- 10+ years old
- Immediately playable
Get on Board: New York & London
Hurry and take a seat on the bus to escape the rain! Players build the best bus line in twelve rounds, revealing a new card each round that shows the required shape of the route. By connecting passengers to their destinations and avoiding traffic, players aim to gather as many victory points as possible.
Nominated for 5 awards and won 1.
More details for Get on Board: New York & London- 2 - 5 Players
- 30 Minutes
- 8+ years old
- Easy to learn
The Isle of Cats: Explore & Draw
More details for The Isle of Cats: Explore & DrawThe game mechanics of this version mirror those of its predecessor, but players now select a card set each round instead of drawing. It is a competitive polyomino cat-placement board game for 1-6 players, perfect for a quick break or to bring along to a friend's place.
- 1 - 6 Players
- 30 - 45 Minutes
- 10+ years old
- Easy to learn
Qwixx Card Game
More details for Qwixx Card GamePlayers aim to strike out numbers in four colored rows using cards instead of dice, adding a strategic layer to the game. Each player has a score sheet with numbers ranging from 2-12 in red and yellow, and 12-2 in green and blue. Players draw from a set of cards and play them to mark off numbers, with the game's end triggered when a player locks two colors or marks four penalty boxes.
- 2 - 5 Players
- 15 Minutes
- 8+ years old
- Immediately playable
Video reviews for Qwixx Card Game
Zombicide: Gear Up
More details for Zombicide: Gear UpPlayers take on the role of survivors in a cooperative flip-and-write game set in the Zombicide universe. Each player starts with a survivor card featuring weapons and damage markers. During their turn, players activate weapons by matching shapes to zombies, while managing ammunition and armor to avoid damage. After several turns, new zombies spawn and players work together to defeat a boss. In the solo mode, players can utilize companion abilities to enhance their strategy.
- 1 - 6 Players
- 30 Minutes
- 14+ years old
- Easy to learn
Boomerang
More details for BoomerangPlayers journey through the vast southern land, aiming to see and do as much as possible while hoping the cards they desire will return to them. The game combines elements of drawing cards with a roll-and-write mechanic. Each turn, players select a card from their hand and pass the remaining cards to the next player, deciding whether to keep what they want or deny another player a valuable card. At the end of each round, players score points based on the attractions visited and items collected, with the player amassing the most points after five rounds declared the winner.
- 2 - 4 Players
- 30 - 45 Minutes
- 10+ years old
- Easy to learn
Joan of Arc: Orléans Draw & Write
More details for Joan of Arc: Orléans Draw & WritePlayers deploy followers to navigate through France, gather resources, construct buildings, set up trading posts, earn money, and contribute to noble deeds. The player who makes the best use of their chosen followers scores the most points and wins.
- 1 - 5 Players
- 30 - 45 Minutes
- 12+ years old
- Easy to learn
Deadly Doodles
1-4 players simultaneously draw paths through a dangerous dungeon. Draw cards, create a route, and collect points! Gather loot and fight monsters, or run away screaming! Can you defeat the dragon and score the big win?
Nominated for 1 award.
More details for Deadly Doodles- 1 - 4 Players
- 20 - 30 Minutes
- 8+ years old
- Easy to learn
Karten Kniffel
More details for Karten KniffelPlayers take on the role of competing to achieve valuable combinations displayed on a score sheet in a card game inspired by Yahtzee. The game includes a deck of 108 cards, with numbers 1-6 appearing 18 times each. Players either discard 0-5 cards to draw new ones or play a combination of five cards to score points based on specific combinations like pairs or straights, aiming for the highest total score by the end of the round.
- 2 - 5 Players
- 20 Minutes
- 8+ years old
- Immediately playable
Istanbul: Choose & Write
More details for Istanbul: Choose & WriteWelcome back to the bazaar of Istanbul! Players take on the role of clever traders, collecting goods and Lira to exchange for valuable rubies needed for victory. Instead of a central board, each player has their own market sheet to track their decisions, and they can play either location or guild cards to take actions or hinder other players. Familiar locations like the Grand Bazaar and Gem Merchant return, but the innovative choose-and-write mechanism offers a fresh challenge.
- 1 - 5 Players
- 30 - 45 Minutes
- 8+ years old
- Easy to learn
Deadly Doodles 2
More details for Deadly Doodles 2Deadly Doodles 2 features new cards, rules, and a custom six-sided die designed for the base game. Some new cards include doors, gems, and other elements that are triggered by rolling at the beginning of each round.
- 1 - 4 Players
- 20 - 30 Minutes
- 8+ years old
- Easy to learn
Twilight Inscription
More details for Twilight InscriptionTwilight Inscription is a grand roll-and-write game set in the aftermath of the Lazax Empire's fall, inviting one to eight players to navigate the complex politics and conflicts of a galaxy in turmoil. As factions emerge from the Dark Years, strengthened and ambitious, the game presents an expansive narrative where players vie for dominance and the chance to shape the future of galactic civilization.
- 1 - 8 Players
- 90 - 120 Minutes
- 14+ years old
- Medium difficulty
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