The best games from James Ernest 🇺🇸👨 2025
Looking for a really good game from game designer James Ernest 👨? Then we have just the thing: the list with the best James Ernest games 2025.
Who is James Ernest anyway?
James Ernest has been designing dice, card & board games since 1993. The game designer hails from USA🇺🇸, was born in and currently lives in Seattle, Washington, USA.
Ernest's first game "Tötet Doktor Lucky" he developed in 1993 at the age of 1993 - so he has been designing games for over 32 years. Famous Ernest games are for example Tötet Doktor Lucky, Lords of Vegas oder Piraten der Spanischen Meere.
From juggler to game developer
Before founding Cheapass Games, Ernest worked as a juggler at various places, including Camlann Medieval Village, and as a freelancer at Wizards of the Coast. He also worked for Carbonated Games. Ernest has also developed games for other publishers, including Rio Grande Games and WizKids. In 2005, Paizo Publishing co-founded Titanic Games with Ernest and Mike Selinker.
Kickstarter experience
He has had success with Kickstarter, where he has successfully crowdfunded games including a new version of Unexploded Cow and Get Lucky (which takes the concept and core mechanics of Kill Doctor Lucky and adapts it as a card game).
In 2014, James began collaborating with Patrick Rothfuss to create an abstract strategy game called Tak, based on a game described in Rothfuss' 2011 book The Wise Man's Fear. In April 2016, they launched a Kickstarter campaign to bring the game to actual release. The campaign ended on May 20, 2016 with great success and 12,187 backers donating $1,351,142.
How good are "James Ernest" games?
There are 2 games by James Ernest in our Top1000 games list, making Ernest the #147 best game author out of a total of 708 authors in our database.
More information about Ernest
More information about Ernest can be found on:
- Ernest's BGG profile
- Ernest's Twitter feed
- James Ernest's Facebook page
- Tumbler page of Ernest
- official James Ernest website
- english Wikipedia entry for James Ernest
List of best games by James Ernest 2025
In this list we have listed the best board games that James Ernest either designed himself - or was involved in designing.
Unfortunately, not all of James Ernest's games are currently available. In the following list you can find all dice, board & card games by James Ernest that you can buy 2025:
Lords of Vegas
Lords of Vegas is a dynamic board game where players take on the roles of developers in a growing Nevada city, aiming to build the most profitable casinos along "The Strip." Starting with mere parking lots, players strategize to expand, reorganize, and gamble their way to success, aiming to score the most points by owning the most lucrative casinos and appointing the best bosses.
Nominated for 2 awards.
More details for Lords of Vegas- 2 - 4 Players
- 60 - 90 Minutes
- 12+ years old
- Easy to learn
Video reviews for Lords of Vegas
12 Days
More details for 12 DaysThe holiday-themed card game transforms the famous song "Twelve Days of Christmas" into a fast-paced experience. Over twelve rounds, players try to re-gift unwanted cards while keeping strong cards to win the day and earn bonus points at the end.
- 3 - 5 Players
- 15 Minutes
- 8+ years old
- Immediately playable
Pairs
Paaranoia is a game where players aim to avoid pairs of cards. Using a deck of 55 cards, players are dealt one card and must decide whether to draw again or risk losing the round. If they draw a matching card, they incur penalty points and the game continues until someone exceeds a predefined threshold of penalty points and loses. Various versions of the game feature different artwork and some include unique rules related to their themes.
Nominated for 1 award.
More details for Pairs- 2 - 8 Players
- 15 Minutes
- Immediately playable
Tak
Tak is a beautifully simple yet strategically deep two-player game, originally conceived by Pat Rothfuss in his novel The Wise Man's Fear and brought to life by game designer James Ernest. In Tak, players aim to build a continuous path of their pieces across the board, connecting two opposite sides. The game's elegance lies in its minimalistic ruleset which belies the rich tactical decisions it demands.
Nominated for 4 awards.
More details for Tak- 2 Players
- 20 - 60 Minutes
- 12+ years old
- Easy to learn
Video reviews for Tak
Unspeakable Words: Deluxe Edition
More details for Unspeakable Words: Deluxe EditionPlayers try to form words using letter cards from their hands, with each letter worth points based on its angles. Test the strength of your word against a 20-sided die roll; succeed to keep your sanity or lose it if you roll lower. The game features unique illustrations of terrifying characters from H.P. Lovecraft's works, enhancing its dark atmosphere.
- 2 - 8 Players
- 30 Minutes
- 10+ years old
- Immediately playable
Stellar Conflict
More details for Stellar ConflictStellar Conflict is a fast-paced space combat game featuring real-time elements set in the Among the Stars universe. Players assume the role of an alien race engaging in a space battle, each commanding their own fleet and selecting ships based on the size of the conflict. The game includes a setup phase and a combat phase, where players utilize their ships' unique abilities to destroy enemy vessels and achieve objectives, ensuring high replayability.
- 2 - 4 Players
- 10 Minutes
- 10+ years old
- Immediately playable
The Big Idea
More details for The Big IdeaDesigner James Ernest released The Big Idea in 2000 through his Cheapass Games, combining elements of a party game with light strategy. Players create wacky inventions from adjective and noun cards, invest in others’ creations, and roll dice to determine the success of their investments. In the 2011 edition by Funforge, the game was transformed into a more conventional format, where players pitch their inventions, vote secretly on rewards, and compete to gather the most accolades. This version features high-quality, full-color illustrated cards in an attractive box.
- 3 - 6 Players
- 25 Minutes
- 8+ years old
- Immediately playable
Brawl
In 1999, James Ernest refined his concept of real-time card games by creating Brawl, a two-player card game without a dealer. Players quickly burn through their 35-card decks in about 35 seconds, with each deck offering a unique mix of cards that demands a different playing style to win. They start by placing a "base" card on the table and play cards like Hit, Block, and Clear as fast as possible to dominate each base, aiming to freeze all bases to end the game.
Nominated for 2 awards and won 1.
More details for Brawl- 2 - 7 Players
- 15 Minutes
- 10+ years old
- Immediately playable
Stuff and Nonsense
More details for Stuff and NonsenseStuff and Nonsense is an adventure game where players navigate through London, collecting artifacts and stories without ever leaving the city. They return to the Adventurer's Club to share their fabricated tales of adventure. The game features a board made entirely of cards and includes humorous text and quirky illustrations by Harold Fay.
- 2 - 6 Players
- 60 Minutes
- 12+ years old
- Immediately playable
Fish Cook
Players take on the role of chefs in a simple Euro-style board game. The game is divided into several "days," consisting of morning and evening parts. In the morning, players buy ingredients at the fish and farmer's market, and in the evening, they cook recipes to earn money, focusing on acquiring ingredients as cheaply and effectively as possible while also adopting good ideas from fellow players.
Nominated for 1 award.
More details for Fish Cook- 2 - 6 Players
- 45 Minutes
- 12+ years old
- Easy to learn
Unexploded Cow
More details for Unexploded CowEurope, summer 1997. You and your creative friends have stumbled upon two problems with one common solution: mad cow disease in England and unexploded bombs in France. By herding your cows through France and releasing them behind the Cordon Rouge, you aim to get rich, all while dodging Greenpeace.
- 2 - 6 Players
- 25 Minutes
- 12+ years old
- Immediately playable
Lord of the Fries
More details for Lord of the FriesPlayers choose their orders from the colorful menu at Friedey's and try to fulfill them with cards from their hands. Some orders are simple, while others are more challenging, like the Chickabunga Conga, which requires multiple ingredients. The game features different combinations and quirky dishes, providing a fun culinary experience.
- 3 - 8 Players
- 45 Minutes
- 12+ years old
- Immediately playable
Sailor Moon Crystal: Dice Challenge
More details for Sailor Moon Crystal: Dice ChallengePlayers select one of 24 characters from the Sailor Moon Crystal series, either randomly or deliberately. Using these characters, they engage in multiple combat rounds against an opponent, rolling dice to capture their opponent's rolls and earn points. The first player to win three rounds is declared the winner. Additional tournament rules accommodate larger groups, allowing for team play and various competitive formats. Everything needed to begin the dice battles is included in the box, making it perfect for conventions or gatherings.
- 2 - 8 Players
- 5 - 60 Minutes
- 10+ years old
- Immediately playable
Video reviews for Sailor Moon Crystal: Dice Challenge
Kill Doctor Lucky
Kill Doctor Lucky puts a unique spin on the classic mystery genre. In this darkly humorous game, players scheme to off the ill-fated Doctor Lucky. He's the guy everyone loves to hate – maybe he snubbed you in his will, or perhaps he's responsible for your pet rock's untimely demise. Whatever the reason, you're out for revenge, but so is everyone else! The catch? You've got to do the deed secretly, without witnesses, or it's back to square one.
Nominated for 2 awards and won 1.
More details for Kill Doctor Lucky- 3 - 8 Players
- 45 Minutes
- 12+ years old
- Easy to learn
Give Me the Brain!
Working in fast food is a nightmare. All the employees are zombies without a single brain among them—except for one actual brain. Players take on the role of zombies in a hellish fast food restaurant, completing a series of tasks before leaving while competing for the sole brain available.
Nominated for 2 awards and won 1.
More details for Give Me the Brain!- 3 - 8 Players
- 15 Minutes
- 10+ years old
- Immediately playable
Get Lucky
More details for Get LuckyWelcome to the J. Robert Lucky Villa... again. You and a group of similarly wicked individuals have gathered for what seems like an innocent dinner party, but it will be a night filled with stimulating conversation, soft music, and desperate murder attempts. Get Lucky is the card game adaptation of the classic board game, where players control guests who all have strong motives to eliminate the old man, known for his resilience and annoyance. Gather around the table and see who can get lucky!
- 2 - 6 Players
- 20 Minutes
- 12+ years old
- Easy to learn
Save Doctor Lucky
More details for Save Doctor LuckyIt is April 14, 1912. Players accompany the good Dr. Lucky on the Titanic's maiden voyage, where they must desperately try to save him as the ship sinks. While he believes his luck will save him and refuses help, players navigate the doomed vessel, collecting items to aid in his rescue while other players attempt to hinder their efforts with failure cards.
- 3 - 7 Players
- 30 Minutes
- 10+ years old
- Immediately playable
Deadwood Studios USA
More details for Deadwood Studios USAIt's time to shoot the latest Western produced at Deadwood Studios, known for its terrible Western films. Players search for acting jobs each day, with options like "Man Falls from Roof" and "Dead Man" available. You can roll dice to try and perform roles or practice to improve your chances. At the end, players tally their money, fame, and status points to determine the best actor!
- 2 - 8 Players
- 60 Minutes
- 12+ years old
- Easy to learn
Pirates of the Spanish Main
Pirates of the Spanish Main stands as the world's first constructible strategy game, inviting players into the swashbuckling world of piracy, treasure hunting, and naval combat. This innovative game allows players to assemble their own fleets of ships from collectible components and navigate the high seas in search of treasure and glory. With a unique mix of strategy, construction, and collectibility, Pirates of the Spanish Main offers an engaging experience for players looking to embody the adventurous spirit of pirates.
Nominated for 2 awards and won 2.
More details for Pirates of the Spanish Main- 2 - 10 Players
- 30 Minutes
- 10+ years old
- Easy to learn
The Great Brain Robbery
Welcome to the zombie-infested Old West. Undead chefs at Friedey's Chuck Wagon are tired of merely serving brains, so they plan to hijack a train full of them instead. Players must find the brain with the highest IQ and defend it from other zombies eager to bash it and claim superiority. This imaginative adventure supports 3-7 players and features delightful artwork by Brian Snoddy.
Nominated for 1 award and won 1.
More details for The Great Brain Robbery- 3 - 7 Players
- 60 Minutes
- 10+ years old
- Immediately playable
The Island of Doctor Lucky
More details for The Island of Doctor LuckyPlayers become the hunters and the hunted in a tropical twist on the classic game. Compete to eliminate the old man on the mysterious Isla Fortuna while navigating danger cards and treacherous regions. Use various weapons or even your bare hands to attempt the kill, gaining strength with each attempt to take down Doctor Lucky.
- 2 - 8 Players
- 20 - 40 Minutes
- 12+ years old
- Easy to learn
Video reviews for The Island of Doctor Lucky
Pirates: Quest for Davy Jones' Gold
More details for Pirates: Quest for Davy Jones' GoldPlayers embark on an adventure for the souls of brave pirates in a quest for Davy Jones' gold. The game focuses on the thrill of looting treasure, with ghosts and sea monsters threatening ships in dark, cursed waters. It features a customizable ship mechanic similar to other pirate-themed games.
- 2 - 4 Players
- 30 - 60 Minutes
- 8+ years old
- Easy to learn
Cowpoker
More details for CowpokerCowboy Poker / CowPoker is a game for 2 to 4 live players, with four ranches in play and the rest controlled by automatic players called "Deadwood." Players control a ranch in a humorous cow town, and only cards from their ranch have effects. The game involves a series of card games where players aim to score points and form the best poker hands through strategic plays and winning tricks called "Gunfights" and "Roundups."
- 2 - 4 Players
- 30 Minutes
- 10+ years old
- Easy to learn
Veritas
More details for VeritasPlayers represent a "truth" that diligent, book-copying monks aim to preserve in dark medieval France. They place and copy book tiles in monasteries, collect stacks of books, and distribute them throughout France. As monasteries burn down each round, players can move through the ruins, speeding up travel on the board, while scoring points based on regional dominance. The first player to reach 100 points wins and becomes the dominant truth as the dark ages come to a close.
- 3 - 6 Players
- 60 Minutes
- 12+ years old
- Easy to learn
Ben Hurt
More details for Ben HurtRace chariots in an exciting competition featuring card auctions before the race. The "pot" for the race is formed by the bids, requiring players to balance card costs against potential gains while outmaneuvering opponents to secure valuable cards at lower prices. However, luck plays a significant role during the race, as poor dice rolls can undermine even the best strategies.
- 4 - 8 Players
- 60 Minutes
- 12+ years old
- Easy to learn
Simpsons Trading Card Game
More details for Simpsons Trading Card GamePlayers use a deck based on one of five characters from the TV show, including Bart, Homer, Lisa, Mr. Burns, or Krusty. The goal is to reach 7 points by participating in scene cards, with cards played considered either "completion" or "destruction" depending on their compatibility. Starter boxes are available for the first four characters, while Krusty's cards are found only in booster packs, which also feature foil versions.
- 2 - 5 Players
- 20 Minutes
- 10+ years old
- Immediately playable
Dungeonville
More details for DungeonvilleFiese Verliese / Dungeonville is a dungeon-crawling card game for 2 to 5 players. Players take on the role of quirky wizards who control five dungeons around Dungeonville. They recruit adventurer groups to venture into the dungeons, earning points by defeating other groups in battle and eliminating other players' characters. Adventurers have a lifespan measured in minutes, and gold is used solely to hire more fools to die on your behalf.
- 2 - 5 Players
- 60 Minutes
- 10+ years old
- Immediately playable
Fightball
More details for FightballIn a distant future, players engage in a dangerous sport called Fightball, created by James Ernest. Brawlers from the streets have infused modern professional sports with chaotic elements, leading to a peculiar version of basketball where at least three balls are used, along with extreme violence and robot referees. The game is fast-paced, played over four rounds on a field made of 24 cards, where players score points through successful shots while contending with various card influences.
- 2 Players
- 20 Minutes
- 12+ years old
- Easy to learn
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