The best games from Günter Burkhardt 🇩🇪👨 2025
Looking for a really good game from game designer Günter Burkhardt 👨? Then we have just the thing: the list with the best Günter Burkhardt games 2025.
Who is Günter Burkhardt anyway?
Günter Burkhardt has been designing dice, card & board games since 1997. The game designer hails from Wiesensteig, Baden-Württemberg, Deutschland🇩🇪, was born in 1961 and currently lives in Gosbach, Baden-Württemberg, Deutschland 🇩🇪.
Burkhardt's first game "Manitou, Lang lebe der König & Büro Crazy" he developed in 1997 at the age of 36 - so he has been designing games for over 28 years. Famous Burkhardt games are for example Ulm, Seeland & Maori.
Originally a teacher
Originally, Burkhardt was a teacher of civics, geography and mathematics - at first, he only developed games alongside his job. Since 2002, he has been a full-time game developer.
Father of two game-developing children
Furthermore, he has already developed several games with his son Benjamin (Rumpel-Ritter) as well as primarily his daughter Lena (e.g. Die Gärten von Versailles, Funkelschatz).
How good are "Günter Burkhardt" games?
There are 0 games by Günter Burkhardt in our Top1000 games list, making Burkhardt the #707 best game author out of a total of 708 authors in our database.
More information about Burkhardt
More information about Burkhardt can be found on:
- Günter Burkhardt's Facebook page
- official Günter Burkhardt website
- german Wikipedia entry for Burkhardt
List of best games by Günter Burkhardt 2025
In this list we have listed the best board games that Günter Burkhardt either designed himself - or was involved in designing.
Unfortunately, not all of Günter Burkhardt's games are currently available. In the following list you can find all dice, board & card games by Günter Burkhardt that you can buy 2025:
Dragon's Breath
During an expedition, the dragon children Mira, Feo, Luna, and Diego discover a sparkling treasure: a pillar of ice filled with glittering stones. Unable to carry it back to their cave, they decide to melt it with the help of their father, who breathes fire to melt the ice, allowing them to collect the precious stones. Players aim to gather the most sparkling stones for their cave by selecting tiles, lifting ice rings, and collecting the fallen gems.
Nominated for 3 awards and won 2.
⭐️ Kinderspiel des Jahres 2018
More details for Dragon's Breath- 2 - 4 Players
- 15 - 20 Minutes
- 5+ years old
- Immediately playable
Biss 20
Players count together from 1 to 20, taking turns to say a number. It may sound easy, but Fritz, the troublemaker, invents new rules that players must remember. Just when one rule is memorized, another one is introduced. How many rules can you keep track of?
Nominated for 1 award.
🔥 Deal: 20% cheaper than the best Geizhals deal, likely for a short time only!
More details for Biss 20- 2 - 8 Players
- 20 Minutes
- 7+ years old
- Immediately playable
Potato Man
More details for Potato ManPotato Man is a trick-taking game centered around the theme of potatoes, where the smallest cards can score the highest points. Players play one card into the middle to form a trick, but each of the four colors can only be played once per round, except in a five-player game where one color may appear twice. Winning a trick allows players to collect scoring cards of the corresponding color, and strategic decisions are key as players balance holding high cards with the risk of being unable to play in later rounds. The game continues for as many rounds as there are players, and the player with the most points at the end wins.
- 2 - 5 Players
- 40 Minutes
- 10+ years old
- Immediately playable
King Frog
More details for King Frog"Quibbit! Quibbit!" The frogs are croaking loudly, causing a stir in their pond, as it's the day to elect the Frog King.
- 2 - 4 Players
- 15 Minutes
- 7+ years old
- Immediately playable
Spot On
More details for Spot OnGet ready to travel across Germany from west to east and north to south without packing your bags. Using clue cards, players estimate the locations of cities, determine which has the most or least inhabitants, and identify their positions relative to each other. Points are collected for correct guesses, helping to improve geographical knowledge along the way.
- 2 - 4 Players
- 30 Minutes
- 10+ years old
- Immediately playable
Puzzle-Memo
More details for Puzzle-MemoWhen the sun rises over the jungle in Puzzle-Memo, its light illuminates the animals that live there. A game board displays the silhouettes of various animals in different sizes, and players take turns flipping a tile to see if it fits into the bottom row. If they complete an animal, they move their pawn along a victory point track, and the player whose pawn travels the farthest when the jungle is fully illuminated wins.
- 2 - 4 Players
- 15 - 20 Minutes
- 5+ years old
- Immediately playable
Kupferkessel Co.
Players envision witches or wizards buying ingredients for their potions. They move their game piece around a grid of cards and collect ingredients to form sets of four matching types while managing their score. The game includes a memory element, as players can only see the last ingredient they picked, and it ends when one row of cards is empty, leading to a scoring phase based on the collected ingredients.
Nominated for 2 awards.
More details for Kupferkessel Co.- 2 Players
- 30 Minutes
- 8+ years old
- Easy to learn
Color It!
More details for Color It!Players must restore the beautiful colors to the houses, flowers, hot air balloons, and rainbows in the cheerful land of Kaleido, where some colors are missing. They can save Kaleido by rolling dice and wisely choosing their colors in two variations of play. The first player to complete their coloring sheet wins!
- 2 - 4 Players
- 10 Minutes
- 4+ years old
- Immediately playable
Dragon's Breath: The Hatching
The nest, complete with a dragon egg and sparkling stones, is frozen in an ice column. Assist Dragon Mom in melting the thick ice layer while ensuring the egg doesn't fall from the nest. Earn points by collecting the fallen sparkling stones and placing them on your amulet.
Nominated for 1 award.
More details for Dragon's Breath: The Hatching- 2 - 4 Players
- 20 Minutes
- 6+ years old
- Immediately playable
Mops Royal
More details for Mops RoyalPlayers build a 5x5 grid using their game pieces. They aim to place their pieces next to others that share the same color or symbol to score points. Each time a player scores, they turn over one of their pieces, making it unavailable for further use.
- 2 - 4 Players
- 30 Minutes
- 8+ years old
- Immediately playable
Ziegen Kriegen
Players collect goats in this trick-taking game. Each card displays a number from 1 to 50 and 1 to 5 goat heads, with each player starting with eight cards for a total of eight tricks. The player who wins a trick plays first in the next, while the player with the lowest card adds a part of the central hill to the game, which sets the goat limit players must not exceed to win.
Nominated for 1 award.
⭐️ Nominated for Kinderspiel des Jahres 2008
More details for Ziegen Kriegen- 3 - 6 Players
- 15 Minutes
- 8+ years old
- Immediately playable
Tipperary
Players create their ideal vision of an Irish county by placing polyomino tiles to collect sheep, castles, and whiskey in this family game. A "magical stone circle" determines which tiles are available for selection. After twelve rounds, one player is named the chief of Tipperary.
Nominated for 1 award.
More details for Tipperary- 2 - 5 Players
- 45 Minutes
- 8+ years old
- Easy to learn
Globalissimo
More details for GlobalissimoPlayers compare data and facts about countries in this geography game. Up to six cards displaying a country's flag are revealed each turn, with another card defining the category for comparison, such as population or GDP. Players place markers on a country and guess its ranking compared to the others, earning victory points based on the accuracy of their guesses.
- 2 - 6 Players
- 50 Minutes
- 12+ years old
- Immediately playable
Avanti mare!
A river flows into the vast sea, with a fishing boat moving downstream towards it, while four fish play in the water. As the boat sets off, the fish try to escape to the safety of the open sea. Players can bet on the fish or the fishermen, but the outcome is determined by rolling dice that correspond to the colors of the boat and fish. The game ends when all fish have either escaped or been caught.
Nominated for 1 award.
More details for Avanti mare!- 1 - 6 Players
- 30 Minutes
- 3+ years old
- Immediately playable
Maori
More details for MaoriPlayers explore the islands of Polynesia. The winner is the player who scores the most points by placing game pieces on their board. Palm trees, huts, shells, and boats on the pieces affect the scoring. It can be played with 2 to 5 players.
- 2 - 5 Players
- 30 - 45 Minutes
- 8+ years old
- Easy to learn
Glastonbury
Players take on the role of witches and wizards, purchasing ingredients for their potions. Their game piece moves around a row of ingredient cards, allowing them to choose one from the row or column they land on, with the card’s number determining their movement for the next turn. To earn points, players must collect sets of four matching ingredients; having only one of a specific ingredient results in penalty points.
Nominated for 1 award and won 1.
🔥 Deal: 6% cheaper than the best Geizhals deal, likely for a short time only!
More details for Glastonbury- 2 - 4 Players
- 30 Minutes
- 8+ years old
- Easy to learn
Deutschland: Finden Sie Minden? Pocket Edition
More details for Deutschland: Finden Sie Minden? Pocket EditionFinden Sie Minden? Pocket Edition is a trivia game about cities, notable places, and regions. Players draw cards with different locations and try to pinpoint them on a map that features only 11 cities for reference. The goal is to collect as many points as possible by making accurate guesses about the locations. More precise guesses yield more points, but an incorrect choice in any direction results in zero points.
- 2 - 4 Players
- 30 Minutes
- 10+ years old
- Immediately playable
Honga
Excitement in a prehistoric era! The clan of saber-toothed tigers is looking for a new leader. Players must prove their worth by gathering supplies, exploring dark forests, honoring ancient nature gods, attracting mammoths, and trading with other clans, all while keeping an eye on Honga, the local saber-toothed tiger, who will steal food if ignored.
Nominated for 2 awards and won 1.
More details for Honga- 2 - 5 Players
- 45 Minutes
- 8+ years old
- Easy to learn
None of a Kind
Players create patterns using cards, specifically focusing on anti-patterns. The game features 80 color cards and 30 point cards, with various conditions on matching. Players try to build the longest sequence without repeating colors or word counts. After five rounds, the player with the highest score wins.
Nominated for 1 award.
More details for None of a Kind- 2 - 6 Players
- 20 Minutes
- 8+ years old
- Immediately playable
Mü and Lots More
While players will recognize much of the card art from Mü & More, this edition of "Die besten Trickspiele" features a different selection of games, some of which have been revised. It also includes more components and cards.
Nominated for 1 award.
More details for Mü and Lots More- 2 - 6 Players
- 30 - 60 Minutes
- 10+ years old
- Easy to learn
Die Welt: Singapur, wo liegt das nur?
Players attempt to locate cities or landmarks on a map, similar to another design by Günter Burkhardt. They lay out six game boards, each depicting a continent without place names. On their turn, players are given a location, such as Dubai or Miami, and must guess its position, choosing between safer broad area guesses or more precise locations for potential higher scores. The player with the most points at the end wins.
Nominated for 1 award.
⭐️ Nominated for Kinderspiel des Jahres 2013
More details for Die Welt: Singapur, wo liegt das nur?- 2 - 6 Players
- 45 - 60 Minutes
- 10+ years old
- Immediately playable
Nur die Ziege zählt
More details for Nur die Ziege zähltEach player receives a sheet with 8 cards numbered from 1 to 50 and must predict the point value of their tricks for the round. Players can choose a scoring range with some restrictions; tighter ranges yield more points if successful. Tricks are played with the highest card winning, and players earn points based on their predictions and the cards played. The game concludes after several rounds, and the player with the most points wins.
- 3 - 6 Players
- 30 Minutes
- 8+ years old
- Immediately playable
ROX
More details for ROXDruids prepare for a great competition to restore order among the elements. Players use sixty cards, each featuring one of five colors and a matching totem, along with sixteen mixed symbols around the edge. A round begins as players select cards based on the most prominent color and symbol, aiming to collect five matching ones before checking for correctness to earn points. The player with the highest score after a set number of rounds wins.
- 2 - 4 Players
- 7+ years old
- Immediately playable
Seeland
Set in the golden era of the Netherlands in the 17th century, players aim to expand the province of Zeeland by reclaiming land from the sea. The game board features three main sections: a scoring track, a rondel for collecting seed and windmill tiles, and land areas where players place tiles for scoring. Players can gain bonus points by uncovering farm tiles and earn points based on the types of adjacent tiles when scoring windmill tiles. The game ends when the supply of windmill or seed tiles runs out, and the player with the highest score wins.
Nominated for 1 award.
⭐️ Nominated for Kinderspiel des Jahres 2010
More details for Seeland- 2 - 4 Players
- 45 - 60 Minutes
- 9+ years old
- Easy to learn
Deutschland: Finden Sie Minden
More details for Deutschland: Finden Sie MindenPlayers engage in a quiz game focused on German geography. They draw cards featuring descriptions of cities, landmarks, or points of interest and must locate them on a map of Germany, which lacks any place names. The board is divided into zones of varying sizes, allowing players to score more points by choosing smaller, specific areas or opting for larger, general regions.
- 2 - 5 Players
- 45 Minutes
- 6+ years old
- Easy to learn
Cairo
More details for CairoPlayers build pyramids while their ship travels up and down the Nile. They flick blocks from the top of the ship, hoping to land them on construction sites. The collected blocks can be used to build pyramids for points, with the most blocks in one location earning the highest score. A die determines which finger to use for flicking the blocks.
- 2 - 5 Players
- 30 Minutes
- 8+ years old
- Immediately playable
Druids
More details for DruidsKnowledge is power, but it must be controlled. In Druids, novices at the Stonehenge Academy gather experience points in various fields of knowledge, but entering an unsuitable area causes them to lose all knowledge gained in that round.
- 3 - 5 Players
- 45 Minutes
- 10+ years old
- Easy to learn
Bingolino
More details for BingolinoEach player in Bingolino starts by taking sixteen stones from a pool of 66. These stones are numbered from 1 to 22, with each number appearing three times. Players arrange these stones in a 4x4 grid facing any direction.
- 2 - 4 Players
- 20 Minutes
- 8+ years old
- Immediately playable
Video reviews for Bingolino
Europa: Paris ist ja klar, aber wo liegt Córdoba?
More details for Europa: Paris ist ja klar, aber wo liegt Córdoba?Players explore a map of Europe, locating cities, lakes, regions, and historical sites. They can choose how much risk to take in their guesses, with smaller areas leading to higher rewards, but mistakes result in no points. A unique catch-up mechanism allows trailing players to advance without guessing, while the leader must correctly identify a location to score.
- 2 - 6 Players
- 45 Minutes
- 10+ years old
- Easy to learn
Knuckling Knights
More details for Knuckling KnightsPlayers take on the role of brave knights participating in the greatest tournament ever held at King Benjamin's castle. They will roll dice to open the castle door and send their knights out, but beware—some may fall into deep pits, ending their turn. The player with the most knights at the end of the game wins.
- 2 - 4 Players
- 10 Minutes
- 4+ years old
- Immediately playable
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