The best games from Dirk Henn 🇩🇪👨 2026

Looking for a really good game from game designer Dirk Henn 👨? Then we have just the thing: the list with the best Dirk Henn games 2026.

Who is Dirk Henn anyway?

Dirk Henn has been designing dice, card & board games since 1992. The game designer hails from Bendorf, Rheinland-Pfalz, Deutschland🇩🇪, was born in 1960 and currently lives in Aachen, Nordrhein-Westfalen, Deutschland🇩🇪.

Henn's first games "Al Capone" (later published as "Alhambra"), "Hopfen und Malz", "Spekulation" & "Texas" he developed in 1992 at the age of 32 – so he has been designing games for over 34 years. Famous Henn games are for example Alhambra, Shogun & Metro.

Own games = own publishing house

Henn was already a passionate gamer in his childhood. He began to implement his own ideas at an early age. In 1992, the time had come: together with his later wife Barbara Weber, he founded the games publisher db-spiele (abbreviation for Dirk and Barbara) – also known as the "games factory in the living room". His wife contributed the graphics. The games were still produced by hand until the end of the 2000s.

How good are "Dirk Henn" games?

There are 3 games by Dirk Henn in our Top1000 games list, making Henn the #94 best game designer out of a total of 708 designers in our database.

More information about Henn

More information about Henn can be found on:

List of best games by Dirk Henn 2026

In this list we have listed the best board games that Dirk Henn either designed himself – or was involved in designing.

Unfortunately, not all of Dirk Henn's games are currently available. In the following list you can find all dice, board & card games by Dirk Henn that you can buy 2026:

This list was last updated on June 24, 2026. There's also a print version for this list .
  1. Alhambra

    Alhambra

    Alhambra is a strategic board game set in the historical context of the construction of the Alhambra in Granada, Spain, during the Middle Ages. It combines elements of resource management, tile placement, and strategic planning.

    All details & rating
    2–6 45–60 min 8+ Easy to learn
  2. The Rose King

    The Rose King

    The Rose King (originally published as Texas) is a strategic board game that pits two players—or two teams in a four-player partnership variant—against each other in an abstract battle for territory. Set against the historical backdrop of the Wars of the Roses, players assume the roles of the Lancaster and York factions, striving to dominate the board by forming contiguous regions of their markers.

    All details & rating
    2 30 min 10+ Easy to learn
  3. Metro

    Metro

    Metro is a strategic tile-placement board game where players build rail lines to score points. It shares similarities with games like "Streetcar," "Tsuro," "Tantrix," and "Spaghetti Junction," but distinguishes itself with unique gameplay elements.

    All details & rating
    2–6 30 min 8+ Easy to learn
  4. Show Manager

    Show Manager

    Players assemble four shows in any order: Queenie, Wolf, King Lear, and Ballet. They design actor cards from a constantly changing display, with each card representing actors with different abilities. Once a player has gathered all the required roles for a show, its value is compared to other productions of the same type, awarding points relative to those productions.

    All details & rating
    2–6 60 min 10+ Easy to learn
  5. Cable Car

    Cable Car

    Cable Car is a revised edition of a game originally released in 1997, featuring a new theme and artwork. Players place square tiles on the board to create railway lines, aiming to make them as long as possible. A train car scores points when it connects to a station, with points awarded for each tile crossed by the route.

    All details & rating
    2–6 30–45 min 8+ Easy to learn
  6. Moonlight Market
    1–5 45–60 min 8+ Easy to learn
  7. Atlantic Star

    Atlantic Star

    This is a remake of Premiere and Queen Games' Show Manager by db Spiele. The theme has been changed to a cruise, where players travel by sea, while the mechanics remain almost identical.

    All details & rating
    2–6 60 min 10+ Easy to learn
  8. Speculation

    Speculation

    Players buy and sell stocks in a bid to have the most money by the end of the game. Each player has a card sheet with nine cards: eight for the company's shares and one "holiday card." They draw movement and action tokens to influence stock prices and execute trades simultaneously. Rounds continue until a company marker reaches the end of the movement track, at which point players cash in their stocks to determine the winner.

    All details & rating
    3–6 45 min 10+ Easy to learn
  9. New York

    New York

    New York follows the same gameplay as Dirk Henn's award-winning game, but replaces Spanish architecture with Manhattan skyscrapers. Players collect four types of currency to purchase tiles, creating their own mini-metropolis while connecting paved streets into a cohesive road network. The game board has been enlarged, featuring points for both covered and uncovered pieces, along with a scoring track that circles the board's edge.

    All details & rating
    2–6 45–60 min 8+ Easy to learn
  10. High Tide

    High Tide

    Players try to position their deck chairs closer to the sea than their opponents' chairs across different beach sections. They must be careful, as chairs that are too close together will be swallowed by the tide. Test your luck in this dice-driven game and claim the best spots on the beach.

    All details & rating
    3–6 25 min 8+ Easy to learn
    Video reviews 1
  11. Shogun

    Shogun

    Queen Games

    Shogun immerses players in the tumultuous Sengoku or "Warring States" Period of Japan, where each player, as a Daimyo, vies for dominance over the provinces of the Japanese islands.

    All details & rating
    3–5 90–120 min 12+ Medium complexity
    Video reviews 1
  12. Eketorp

    Eketorp

    Players build Viking fortresses on the Swedish island of Öland. The goal is to collect valuable blocks to construct a fortress, either by winning battles for resource fields or stealing blocks from other Vikings. Each round introduces new resources, and players secretly plan their movements before revealing their placements to compete for blocks in battle.

    All details & rating
    3–6 45–60 min 8+ Easy to learn
  13. Powerline

    Powerline

    Players connect cities with new energy sources across 16 rounds by rolling six colored dice and placing them on a central board. Each player has a board showing power lines of lengths 3-12, corresponding to the dice results. Players can use the dice in either direction but are limited in how many times they can use each die, and skipping a die incurs a penalty. Points are awarded for completed power lines and connected cities, while unfinished lines result in point deductions. The player with the most points wins.

    All details & rating
    1–6 45 min 8+ Easy to learn
  14. Wallenstein

    Wallenstein

    Wallenstein is a board game that immerses players in the historical context of the Thirty Years' War, focusing on Albrecht von Wallenstein, a key mercenary commander. This game combines elements of strategy, resource management, and historical warfare, allowing players to take control of several countries, manage economies, and navigate political and military challenges. The objective is to emerge as the most powerful force in central Europe through tactical expansion, careful resource allocation, and strategic battles.

    All details & rating
    3–5 150 min 12+ Medium complexity
  15. Timbuktu

    Timbuktu

    Players take on the role of caravan leaders, with the number of camels in each caravan determined by the number of players. The goal is to transport goods from the starting point to Timbuktu while managing to protect them from thieves who attack at night. As players receive various clues about the thefts along the journey, they must deduce the situation and relocate camels to ensure that valuable goods are safely delivered to their final destination.

    All details & rating
    3–5 60 min 10+ Medium complexity
  16. Neptun

    Neptun

    Players take on the role of a Roman merchant in Neptun, delivering goods to cities and temples to earn favor. The game is played over three rounds, each with phases for acquiring contracts, fulfilling them, and scoring points based on the favor earned. Efficient navigation and strategic contract management are key to winning.

    All details & rating
    3–5 45 min 8+ Medium complexity
  17. Wallenstein Big Box

    Wallenstein Big Box

    Set during the Thirty Years' War, players assume the roles of military leaders battling for dominance while constructing palaces and churches. Victory points are earned by controlling and developing territories, with the fate of battles determined by a unique dice tower that retains some dice. The outcome relies on the number of armies from both the attacker and defender that emerge from the tower.

    All details & rating
    3–5 90–120 min Medium complexity
  18. Hexenstich

    Hexenstich

    Players engage in a clever trick-taking game featuring fairies, witches, and dwarfs. Fairies score positive points, witches score negative points, while dwarf cards are neutral. The highest numbered card of the most frequently played type wins the trick. In case of a tie, the last formed group determines the type of the winning card.

    All details & rating
    2–6 10 min 10+ Immediately playable
  19. Colonia

    Colonia

    Colonia in the Middle Ages was the largest city of the Holy Roman Empire, known for its famous cathedrals and diverse trade. Influential patrician families control the city council and seek to grow their wealth and power, with each aiming to be the most influential. Players assume the roles of these patrician families, acquiring valuable relics by buying, producing, and selling goods, with the winner being the one who collects the most valuable relics by the end of the game.

    All details & rating
    3–6 120 min 12+ Medium complexity
  20. Immortals

    Immortals

    Players engage in an endless cycle of war between the Light Realm and the Dark Realm in a world of twilight. Armies defeated in one realm are resurrected in the other. The goal is to control and effectively utilize resources (populations, gold, energy) in both realms, with the most successful player emerging as the winner.

    All details & rating
    3–5 120–150 min 14+ Medium complexity

Frequently asked questions

Which game ranks first on this list?

Metro: City Edition – Deluxe Big Box currently tops our list. The ranking is derived from player community ratings and is recalculated continuously.

How many players do the games on this list support?

Most games on this list support 2 to 6 players. The exact player count is listed with each game.

What age are these games suitable for?

Publisher age recommendations on this list start at 8 years. Each game carries its own age rating.

How long does a game take?

A typical game takes about 45 to 60 minutes. Each game's playing time is listed individually.

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