The best games by Rodney Thompson 🇺🇸👨 2026
Looking for a really good game by Rodney Thompson? Here's the list of the best Rodney Thompson games 2026.
Who is Rodney Thompson?
The game designer hails from United States🇺🇸 and was born in 1980.
Rodney Thompson as a game designer
Rodney Thompson's first game in our database is Lords of Waterdeep, from 2012 – so Rodney Thompson has been designing games for over 14 years. The best-known game is Lords of Waterdeep.
How good are games by Rodney Thompson?
There are 2 games by Rodney Thompson in our Top-1000 games list – making Rodney Thompson #100 of the best game designers out of 12822 designers in our database.
More information about Rodney Thompson
More about Rodney Thompson:
List of the best games by Rodney Thompson 2026
In this list you'll find the best board, card & dice games by Rodney Thompson that you can buy 2026.
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Lords of Waterdeep
All details & ratingLords of Waterdeep immerses players in the vibrant and politically charged city of Waterdeep, the Crown Jewel of the Forgotten Realms. In this strategic board game designed for 2-5 players, you assume the identity of one of the enigmatic Lords of Waterdeep, the city's clandestine rulers. As a Lord, you'll navigate a web of intrigue and compete with other powerful figures to exert control over this remarkable city. Let's explore the game's key features:
2–5 60–120 min 12+ Easy to learn -
Tyrants of the Underdark: Board Game
2021 Edition
All details & ratingPlayers lead a Drow house in a territory control game that incorporates deck-building elements set in the Underdark beneath the Sword Coast. Each player's house is represented by a deck of cards, where each card signifies a servant belonging to one of five aspects of Drow society, each associated with different strategies. As players recruit new servants and expand their influence, they earn points by controlling locations, promoting servants to an inner circle, and eliminating opposing troops, aiming to finish with the highest score.
2–4 90 min 14+ Easy to learn -
Dungeon Command: Blood of Gruumsh
All details & ratingDungeon Command: Blood of Gruumsh is a card-driven skirmish game played with modular tiles, using order cards, creature cards, and miniatures. Players take on the role of commanders, deploying troops and directing them in battle to break the morale of their opponents. The game is designed for two players, with rules allowing up to four players with some adjustments.
2 90 min 12+ Easy to learn -
Dungeon Command: Curse of Undeath
All details & ratingDungeon Command: Curse of Undeath is a card-driven skirmish game played on modular tiles using command cards, creature cards, and miniatures. Players take on the role of commanders, sending their troops into battle while recruiting units and commanding them to break the morale of their opponents. The game includes twelve miniatures designed specifically for this faction pack and supports both quick-start rules for two players and expanded rules for up to four players with some modifications.
2 90 min 12+ Medium complexity -
Dungeon Command: Heart of Cormyr
All details & ratingDungeon Command: Heart of Cormyr is a card-driven skirmish game played on modular tiles, utilizing command cards, creature cards, and miniatures. Players take on the role of commanders, sending warriors into battle while recruiting troops, issuing orders, equipping them with spells and gear, and employing tactics to break enemy morale. The game includes twelve miniatures representing characters like a ranger, cleric, and knight, and allows for two players to participate in a shortened version using quick-start rules, with the possibility of expanding to four players under advanced rules.
2 90 min 12+ Medium complexity -
Dungeon Command: Sting of Lolth
All details & ratingDungeon Command: Sting of Lolth is a card-driven skirmish game played on modular, interlocking tiles using order cards, creature cards, and miniatures. The objective is to have the highest remaining morale when an opponent's morale drops to zero or below or when a player ends their turn without any creatures on the battlefield.
2 90 min 12+ Medium complexity -
Dungeon Command: Tyranny of Goblins
All details & ratingDungeon Command: Tyranny of Goblins is a card-driven skirmish game played on modular tiles, featuring order cards, creature cards, and miniatures. Players take on the role of commanders, sending troops into battle, recruiting units, and issuing commands to break enemy morale. The game includes twelve miniatures, and while designed for two players, it can accommodate up to four with some adjustments.
2–4 90 min 12+ Medium complexity -
Thornwatch
All details & ratingThornwatch is a graphic-novel adventure game for 2-5 players and a Judge. Players embody the Thornwatch, scarred veterans of the Eyrewoods, who manifest as spirits invoked by an ancient ritual. One player takes on the role of the Judge, guiding the narrative, while others play unique Thornwatch characters, facing challenges and uncovering new adventures through a dynamic storyboarding system.
3–6 30–180 min 13+ Easy to learn
Frequently asked questions
Which game ranks first on this list?
Lords of Waterdeep currently tops our list. The ranking is derived from player community ratings and is recalculated continuously.
How many players do the games on this list support?
Most games on this list are designed for exactly 2 players. The exact player count is listed with each game.
What age are these games suitable for?
Publisher age recommendations on this list start at 12 years. Each game carries its own age rating.
How long does a game take?
A typical game takes about 90 minutes. Each game's playing time is listed individually.
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