All "ร la carte๐ฉ๐ช 1999" game award winners & nominees in comparison 2025
Looking for a good card game of 1999? We have clearly listed the winner and all nominees of the german "ร la carte๐ฉ๐ช" card game award. But which are really the best card games from 1999? We have compared all the winners and nominees and sorted them by quality.
You can find more information on the official website of the ร la carte award.
Winners of the "ร la Carte" Game Prize 1999
In 1999, the card game "Verrรคter" won the prestigious card game award. The first 3 places were won by:
All vintages of the ร la carte award
You can find the winners & nominees of all other years of the "ร la carte๐ฉ๐ช" card game award (and other game awards) at the bottom of the page.
And we have a list of the best card games across all "ร la carte๐ฉ๐ช" years here: The best ร la carte award card games.
List with all ร la carte 1999 games
Attached are all the ร la carte 1999 winners and nominees that you can buy 2025:
Lost Cities
Lost Cities is a two-player card game focused on building profitable archaeological expeditions. Part of the Kosmos two-player series, it features a deck with cards ranked 2โ10 in various colors, including a new sixth color added in 2019. The game also employs "handshake" cards as multipliers for scoring.
Nominated for 4 awards and won 3.
More details for Lost Cities- 2 Players
- 30 Minutes
- 10+ years old
- Immediately playable
Tichu
Tichu is an intriguing partnership card game that combines elements of Zheng Fen with traditional card play. It stands out as a strategic and competitive game, requiring players to be both tactically astute and keenly aware of their partner's actions. Typically played by four players in partnerships, the game is a race to get rid of all cards in hand, while aiming to score points.
Nominated for 2 awards.
More details for Tichu- 4 Players
- 60 Minutes
- 10+ years old
- Easy to learn
Mamma Mia!
Mamma Mia! is a delightful card game from designer Uwe Rosenberg, blending strategy and memory skills in a fun pizza-making theme. Players compete to complete pizza orders by strategically playing ingredient cards into a common pool and timing their pizza baking to utilize the available ingredients in the kitchen.
Nominated for 1 award.
More details for Mamma Mia!- 2 - 5 Players
- 30 Minutes
- 10+ years old
- Immediately playable
Take 5!
Players rely on strategies to manage numbered cards from 1 to 98, featuring green cards for positive points and red cards for negative points. In this game, players create sets of cards, but the fifth card played takes the entire set. Players take turns, playing one to three cards from their hand during their turn.
Nominated for 2 awards.
More details for Take 5!- 2 - 6 Players
- 60 Minutes
- 10+ years old
- Immediately playable
Money!
More details for Money!In Money!, players compete to amass the most significant collection of a single currency type. Developed by renowned designer Reiner Knizia, this card game revolves around strategic bidding and card exchange mechanics. Players bid cards from their hands to acquire 'lots' of cards, with the highest bidder determining the order of selection. The cards feature various currencies from around the world, adding an educational element to the gameplay experience.
- 3 - 5 Players
- 30 Minutes
- 10+ years old
- Easy to learn
Anno Domini: Erfindungen
More details for Anno Domini: ErfindungenEach set consists of 336 cards, depicting a historical event on one side and the year it occurred on the other. Players receive nine cards and can only view the descriptions. They take turns placing cards on the table in chronological order and can challenge the sequence if they believe it is incorrect. Correct challenges grant the doubting player two cards, while incorrect ones reward the previous player with three cards. The first player to get rid of all their cards wins. Bluffing is just as crucial as knowledge, as many events are obscure and hard to date.
- 2 - 8 Players
- 30 Minutes
- 10+ years old
- Immediately playable
Kahuna
More details for KahunaKahuna is a strategic two-player game set in the South Seas, where players take on the roles of Kahuna โ powerful sorcerers of the Pacific. The game revolves around competing for dominance over an archipelago of twelve small islands.
- 2 Players
- 30 - 40 Minutes
- 10+ years old
- Easy to learn
Plotters, Inc.
Players engage in a trick-taking game filled with twists and turns. The game uses a set of cards in four colors, adjusted based on the number of players so each starts with 14 cards. Players must play cards strategically, as the suit played for the trick impacts the gameplay, and points are scored based on the cards collected at the end of each round. The game concludes after a set number of tricks or if a player is forced to play a card from the restricted color. The player with the highest total score after all rounds wins.
Nominated for 1 award.
More details for Plotters, Inc.- 4 - 6 Players
- 60 Minutes
- 10+ years old
- Easy to learn
Video reviews for Plotters, Inc.
Klunker
More details for KlunkerUwe Rosenberg has a knack for creating innovative card game systems, which is evident in this game. Players collect sets of different types of jewelry by buying cards from one another and playing cards from their hands to complete sets of four. The points awarded for a complete set are negatively affected if there are already several sets of similar cards in play.
- 3 - 5 Players
- 30 Minutes
- 10+ years old
- Easy to learn
Verrรคter
Players engage in a conflict between two factions, the Rose and the Eagle, using power cards to sway the allegiance of districts. They choose roles such as Diplomat, Traitor, and Builder, each granting special abilities for the round. The Traitor's ability to shift loyalties at the start of the conflict can be particularly devastating, with points awarded for winning districts, taking on specific roles, and building counting houses.
Nominated for 2 awards and won 1.
More details for Verrรคter- 3 - 4 Players
- 60 Minutes
- 12+ years old
- Medium difficulty
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